Art 1Art 2Art 3 & 4AP ArtYearbookDigital GraphicsWebmasteringCommunication Graphics

“I tell you, the more I think, the more I feel that there is nothing more truly artistic than to love people.’’


--Vincent van Gogh

 


Digital Graphics follows a lecture/demo/lab format. It focuses on the creation of content, concept, context and design; the "message," audience, project development, project production and technique via digital graphics, digital imaging and illustration. Students produce artwork using photo editing, illustration, as well as design, layout and animation software (Adobe Photoshop, Adobe Illustrator, Adobe Pagemaker, Bryce and Ray Dream Studio Max). The class develops the practical knowledge of working in different color modes meet industry standards and requirements for media output, such as: print, CD-ROM and the Web.

While a strong emphasis is placed on the "completion of a product" by achieving project goals and objectives, the assessment of "process" and "consistency" throughout a project is just as important. Once a project topic has been assigned, students brainstorm, outline objectives, and write proposals. Students follow with manual sketches, and then produce the artwork on the computer.

Throughout projects, class exercises, homework and quizzes, students must follow instructions, apply assignment criteria, and demonstrate good work ethics, leadership, initiative, teamwork, dependability, work habits, discipline, self-management, accountability and responsibility.

An outcome of Digital Graphics is to produce "original" portfolio content; therefore, students will abide by copyrights laws! Students must include in their digital art projects only "original digital art," (digitize non-published images and original photographs). Also, all typography and written content must be original. The importance of "originality" and "original ideas" is of great importance to the integrity and development of the "true artists."

All projects are kept in a binder and only printer with instructor approval. Class projects range from "art" production, book and magazine design, publicity, logo design, packaging desig to web animation. Students work on individual as well as team projects.

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